/* * Todo: * In SWFUpload v3 the file_queue and file_index should be merged. This probably means we'll remove FileItem.id and just * use indexes everywhere. * */ import flash.net.FileReferenceList; import flash.net.FileReference; import flash.external.ExternalInterface; import FileItem; import ExternalCall; import Delegate; class SWFUpload { // Cause SWFUpload to start as soon as the movie starts public static function main():Void { // Code to attempt to fix "flash script running slowly" error messages var counter:Number = 0; _root.onEnterFrame = function () { if (++counter > 100) counter = 0; }; // Start SWFUpload var SWFUpload:SWFUpload = new SWFUpload(); } private var build_number:String = "SWFUPLOAD 2.1.0 FP8 2008-05-12"; // State tracking variables private var fileBrowserMany:FileReferenceList = new FileReferenceList(); private var fileBrowserOne:FileReference = null; // This isn't set because it can't be reused like the FileReferenceList. It gets setup in the SelectFile method private var file_queue:Array = new Array(); // holds a list of all items that are to be uploaded. private var current_file_item:FileItem = null; // the item that is currently being uploaded. private var file_index:Array = new Array(); private var successful_uploads:Number = 0; // Tracks the uploads that have been completed private var queue_errors:Number = 0; // Tracks files rejected during queueing private var upload_errors:Number = 0; // Tracks files that fail upload private var upload_cancelled:Number = 0; // Tracks number of cancelled files private var queued_uploads:Number = 0; // Tracks the FileItems that are waiting to be uploaded. private var valid_file_extensions:Array = new Array();// Holds the parsed valid extensions. private var file_reference_listener:Object; // Callbacks private var flashReady_Callback:String; private var fileDialogStart_Callback:String; private var fileQueued_Callback:String; private var fileQueueError_Callback:String; private var fileDialogComplete_Callback:String; private var uploadStart_Callback:String; private var uploadProgress_Callback:String; private var uploadError_Callback:String; private var uploadSuccess_Callback:String; private var uploadComplete_Callback:String; private var debug_Callback:String; // Values passed in from the HTML private var movieName:String; private var uploadURL:String; private var filePostName:String; private var uploadPostObject:Object; private var fileTypes:String; private var fileTypesDescription:String; private var fileSizeLimit:Number; private var fileUploadLimit:Number = 0; private var fileQueueLimit:Number = 0; private var requeueOnError:Boolean = false; private var debugEnabled:Boolean; // Error code "constants" // Size check constants private var SIZE_TOO_BIG:Number = 1; private var SIZE_ZERO_BYTE:Number = -1; private var SIZE_OK:Number = 0; // Queue errors private var ERROR_CODE_QUEUE_LIMIT_EXCEEDED:Number = -100; private var ERROR_CODE_FILE_EXCEEDS_SIZE_LIMIT:Number = -110; private var ERROR_CODE_ZERO_BYTE_FILE:Number = -120; private var ERROR_CODE_INVALID_FILETYPE:Number = -130; // Upload Errors private var ERROR_CODE_HTTP_ERROR:Number = -200; private var ERROR_CODE_MISSING_UPLOAD_URL:Number = -210; private var ERROR_CODE_IO_ERROR:Number = -220; private var ERROR_CODE_SECURITY_ERROR:Number = -230; private var ERROR_CODE_UPLOAD_LIMIT_EXCEEDED:Number = -240; private var ERROR_CODE_UPLOAD_FAILED:Number = -250; private var ERROR_CODE_SPECIFIED_FILE_ID_NOT_FOUND:Number = -260; private var ERROR_CODE_FILE_VALIDATION_FAILED:Number = -270; private var ERROR_CODE_FILE_CANCELLED:Number = -280; private var ERROR_CODE_UPLOAD_STOPPED:Number = -290; public function SWFUpload() { // Do the feature detection to determine if this Flash version supports the functionality we need. if (!flash.net.FileReferenceList || !flash.net.FileReference || !flash.external.ExternalInterface || !flash.external.ExternalInterface.available) { return; } System.security.allowDomain("*"); // Allow uploading to any domain // Setup file FileReferenceList events var fbmListener:Object = { onSelect : Delegate.create(this, this.Select_Many_Handler), onCancel : Delegate.create(this, this.DialogCancelled_Handler) } this.fileBrowserMany.addListener(fbmListener); // Setup the events listner this.file_reference_listener = { onOpen : Delegate.create(this, this.Open_Handler), onProgress : Delegate.create(this, this.FileProgress_Handler), onIOError : Delegate.create(this, this.IOError_Handler), onSecurityError : Delegate.create(this, this.SecurityError_Handler), onHTTPError : Delegate.create(this, this.HTTPError_Handler), onComplete : Delegate.create(this, this.FileComplete_Handler) }; // Get the move name this.movieName = _root.movieName; // **Configure the callbacks** // The JavaScript tracks all the instances of SWFUpload on a page. We can access the instance // associated with this SWF file using the movieName. Each callback is accessible by making // a call directly to it on our instance. There is no error handling for undefined callback functions. // A developer would have to deliberately remove the default functions,set the variable to null, or remove // it from the init function. this.flashReady_Callback = "SWFUpload.instances[\"" + this.movieName + "\"].flashReady"; this.fileDialogStart_Callback = "SWFUpload.instances[\"" + this.movieName + "\"].fileDialogStart"; this.fileQueued_Callback = "SWFUpload.instances[\"" + this.movieName + "\"].fileQueued"; this.fileQueueError_Callback = "SWFUpload.instances[\"" + this.movieName + "\"].fileQueueError"; this.fileDialogComplete_Callback = "SWFUpload.instances[\"" + this.movieName + "\"].fileDialogComplete"; this.uploadStart_Callback = "SWFUpload.instances[\"" + this.movieName + "\"].uploadStart"; this.uploadProgress_Callback = "SWFUpload.instances[\"" + this.movieName + "\"].uploadProgress"; this.uploadError_Callback = "SWFUpload.instances[\"" + this.movieName + "\"].uploadError"; this.uploadSuccess_Callback = "SWFUpload.instances[\"" + this.movieName + "\"].uploadSuccess"; this.uploadComplete_Callback = "SWFUpload.instances[\"" + this.movieName + "\"].uploadComplete"; this.debug_Callback = "SWFUpload.instances[\"" + this.movieName + "\"].debug"; // Get the Flash Vars this.uploadURL = _root.uploadURL; this.filePostName = _root.filePostName; this.fileTypes = _root.fileTypes; this.fileTypesDescription = _root.fileTypesDescription + " (" + this.fileTypes + ")"; this.loadPostParams(_root.params); if (!this.filePostName) { this.filePostName = "Filedata"; } if (!this.fileTypes) { this.fileTypes = "*.*"; } if (!this.fileTypesDescription) { this.fileTypesDescription = "All Files"; } this.LoadFileExensions(this.fileTypes); try { this.debugEnabled = _root.debugEnabled == "true" ? true : false; } catch (ex:Object) { this.debugEnabled = false; } try { this.SetFileSizeLimit(_root.fileSizeLimit); } catch (ex:Object) { this.fileSizeLimit = 0; } try { this.fileUploadLimit = Number(_root.fileUploadLimit); if (this.fileUploadLimit < 0) this.fileUploadLimit = 0; } catch (ex:Object) { this.fileUploadLimit = 0; } try { this.fileQueueLimit = Number(_root.fileQueueLimit); if (this.fileQueueLimit < 0) this.fileQueueLimit = 0; } catch (ex:Object) { this.fileQueueLimit = 0; } // Set the queue limit to match the upload limit when the queue limit is bigger than the upload limit if (this.fileQueueLimit > this.fileUploadLimit && this.fileUploadLimit != 0) this.fileQueueLimit = this.fileUploadLimit; // The the queue limit is unlimited and the upload limit is not then set the queue limit to the upload limit if (this.fileQueueLimit == 0 && this.fileUploadLimit != 0) this.fileQueueLimit = this.fileUploadLimit; try { this.requeueOnError = _root.requeueOnError == "true" ? true : false; } catch (ex:Object) { this.requeueOnError = false; } try { ExternalInterface.addCallback("SelectFile", this, this.SelectFile); ExternalInterface.addCallback("SelectFiles", this, this.SelectFiles); ExternalInterface.addCallback("StartUpload", this, this.StartUpload); ExternalInterface.addCallback("ReturnUploadStart", this, this.ReturnUploadStart); ExternalInterface.addCallback("StopUpload", this, this.StopUpload); ExternalInterface.addCallback("CancelUpload", this, this.CancelUpload); ExternalInterface.addCallback("GetStats", this, this.GetStats); ExternalInterface.addCallback("SetStats", this, this.SetStats); ExternalInterface.addCallback("GetFile", this, this.GetFile); ExternalInterface.addCallback("GetFileByIndex", this, this.GetFileByIndex); ExternalInterface.addCallback("AddFileParam", this, this.AddFileParam); ExternalInterface.addCallback("RemoveFileParam", this, this.RemoveFileParam); ExternalInterface.addCallback("SetUploadURL", this, this.SetUploadURL); ExternalInterface.addCallback("SetPostParams", this, this.SetPostParams); ExternalInterface.addCallback("SetFileTypes", this, this.SetFileTypes); ExternalInterface.addCallback("SetFileSizeLimit", this, this.SetFileSizeLimit); ExternalInterface.addCallback("SetFileUploadLimit", this, this.SetFileUploadLimit); ExternalInterface.addCallback("SetFileQueueLimit", this, this.SetFileQueueLimit); ExternalInterface.addCallback("SetFilePostName", this, this.SetFilePostName); ExternalInterface.addCallback("SetUseQueryString", this, this.SetUseQueryString); ExternalInterface.addCallback("SetRequeueOnError", this, this.SetRequeueOnError); ExternalInterface.addCallback("SetDebugEnabled", this, this.SetDebugEnabled); } catch (ex:Error) { this.Debug("Callbacks where not set."); return; } this.Debug("SWFUpload Init Complete"); this.PrintDebugInfo(); ExternalCall.Simple(this.flashReady_Callback); } /* ***************************************** * FileReference Event Handlers * *************************************** */ private function DialogCancelled_Handler():Void { this.Debug("Event: fileDialogComplete: File Dialog window cancelled."); ExternalCall.FileDialogComplete(this.fileDialogComplete_Callback, 0, 0); } private function Open_Handler(file:FileReference):Void { this.Debug("Event: uploadProgress(OPEN): File ID: " + this.current_file_item.id); ExternalCall.UploadProgress(this.uploadProgress_Callback, this.current_file_item.ToJavaScriptObject(), 0, this.current_file_item.file_reference.size); } private function FileProgress_Handler(file:FileReference, bytesLoaded:Number, bytesTotal:Number):Void { this.Debug("Event: uploadProgress: File ID: " + this.current_file_item.id + ". Bytes: " + bytesLoaded + ". Total: " + bytesTotal); ExternalCall.UploadProgress(this.uploadProgress_Callback, this.current_file_item.ToJavaScriptObject(), bytesLoaded, bytesTotal); } private function FileComplete_Handler():Void { this.successful_uploads++; this.current_file_item.file_status = FileItem.FILE_STATUS_SUCCESS; this.Debug("Event: uploadSuccess: File ID: " + this.current_file_item.id + " Data: n/a in Flash 8"); ExternalCall.UploadSuccess(this.uploadSuccess_Callback, this.current_file_item.ToJavaScriptObject()); this.UploadComplete(false); } private function HTTPError_Handler(file:FileReference, httpError:Number):Void { this.upload_errors++; this.current_file_item.file_status = FileItem.FILE_STATUS_ERROR; this.Debug("Event: uploadError: HTTP ERROR : File ID: " + this.current_file_item.id + ". HTTP Status: " + httpError + "."); ExternalCall.UploadError(this.uploadError_Callback, this.ERROR_CODE_HTTP_ERROR, this.current_file_item.ToJavaScriptObject(), httpError.toString()); this.UploadComplete(true); } // Note: Flash Player does not support Uploads that require authentication. Attempting this will trigger an // IO Error or it will prompt for a username and password and the crash the browser (FireFox/Opera) private function IOError_Handler(file:FileReference):Void { this.upload_errors++; this.current_file_item.file_status = FileItem.FILE_STATUS_ERROR; if(this.uploadURL.length == 0) { this.Debug("Event: uploadError : IO Error : File ID: " + this.current_file_item.id + ". Upload URL string is empty."); ExternalCall.UploadError(this.uploadError_Callback, this.ERROR_CODE_MISSING_UPLOAD_URL, this.current_file_item.ToJavaScriptObject(), "IO Error"); } else { this.Debug("Event: uploadError : IO Error : File ID: " + this.current_file_item.id + ". IO Error."); ExternalCall.UploadError(this.uploadError_Callback, this.ERROR_CODE_IO_ERROR, this.current_file_item.ToJavaScriptObject(), "IO Error"); } this.UploadComplete(true); } private function SecurityError_Handler(file:FileReference, errorString:String):Void { this.upload_errors++; this.current_file_item.file_status = FileItem.FILE_STATUS_ERROR; this.Debug("Event: uploadError : Security Error : File Number: " + this.current_file_item.id + ". Error:" + errorString); ExternalCall.UploadError(this.uploadError_Callback, this.ERROR_CODE_SECURITY_ERROR, this.current_file_item.ToJavaScriptObject(), errorString); this.UploadComplete(true); } private function Select_Many_Handler(frl:FileReferenceList):Void { this.Select_Handler(frl.fileList); } private function Select_One_Handler(file:FileReference):Void { var fileArray:Array = new Array(1); fileArray[0] = file; this.Select_Handler(fileArray); } private function Select_Handler(file_reference_list:Array):Void { this.Debug("Select Handler: Received the files selected from the dialog. Processing the file list..."); var num_files_queued:Number = 0; // Determine how many queue slots are remaining (check the unlimited (0) settings, successful uploads and queued uploads) var queue_slots_remaining:Number = 0; if (this.fileUploadLimit == 0) { queue_slots_remaining = (this.fileQueueLimit == 0) ? file_reference_list.length : (this.fileQueueLimit - this.queued_uploads); // If unlimited queue make the allowed size match however many files were selected. } else { var remaining_uploads:Number = this.fileUploadLimit - this.successful_uploads - this.queued_uploads; if (remaining_uploads < 0) remaining_uploads = 0; if (this.fileQueueLimit == 0 || this.fileQueueLimit >= remaining_uploads) { queue_slots_remaining = remaining_uploads; } else if (this.fileQueueLimit < remaining_uploads) { queue_slots_remaining = this.fileQueueLimit; } } // Check if the number of files selected is greater than the number allowed to queue up. if (queue_slots_remaining < file_reference_list.length) { this.Debug("Event: fileQueueError : Selected Files (" + file_reference_list.length + ") exceeds remaining Queue size (" + queue_slots_remaining + ")."); ExternalCall.FileQueueError(this.fileQueueError_Callback, this.ERROR_CODE_QUEUE_LIMIT_EXCEEDED, null, queue_slots_remaining.toString()); } else { // Process each selected file for (var i:Number = 0; i < file_reference_list.length; i++) { var file_item:FileItem = new FileItem(file_reference_list[i], this.movieName, this.file_index.length); this.file_index[file_item.index] = file_item; // The the file to see if it is acceptable var size_result:Number = this.CheckFileSize(file_item); var is_valid_filetype:Boolean = this.CheckFileType(file_item); if(size_result == this.SIZE_OK && is_valid_filetype) { this.Debug("Event: fileQueued : File ID: " + file_item.id); this.file_queue.push(file_item); this.queued_uploads++; num_files_queued++; ExternalCall.FileQueued(this.fileQueued_Callback, file_item.ToJavaScriptObject()); } else if (!is_valid_filetype) { file_item.file_reference = null; // Cleanup the object this.queue_errors++; this.Debug("Event: fileQueueError : File not of a valid type."); ExternalCall.FileQueueError(this.fileQueueError_Callback, this.ERROR_CODE_INVALID_FILETYPE, file_item.ToJavaScriptObject(), "File is not an allowed file type."); } else if (size_result == this.SIZE_TOO_BIG) { file_item.file_reference = null; // Cleanup the object this.queue_errors++; this.Debug("Event: fileQueueError : File exceeds size limit."); ExternalCall.FileQueueError(this.fileQueueError_Callback, this.ERROR_CODE_FILE_EXCEEDS_SIZE_LIMIT, file_item.ToJavaScriptObject(), "File size exceeds allowed limit."); } else if (size_result == this.SIZE_ZERO_BYTE) { file_item.file_reference = null; // Cleanup the object this.queue_errors++; this.Debug("Event: fileQueueError : File is zero bytes."); ExternalCall.FileQueueError(this.fileQueueError_Callback, this.ERROR_CODE_ZERO_BYTE_FILE, file_item.ToJavaScriptObject(), "File is zero bytes and cannot be uploaded."); } else { file_item.file_reference = null; // Cleanup the object this.Debug("Entered an unexpected state checking the file in Select_Handler"); } } } this.Debug("Event: fileDialogComplete : Finished adding files"); ExternalCall.FileDialogComplete(this.fileDialogComplete_Callback, file_reference_list.length, num_files_queued); } /* **************************************************************** Externally exposed functions ****************************************************************** */ // Opens a file browser dialog that allows one file to be selected. private function SelectFile():Void { this.fileBrowserOne = new FileReference(); var fbo_listener:Object = { onSelect : Delegate.create(this, this.Select_One_Handler), onCancel : Delegate.create(this, this.DialogCancelled_Handler) } this.fileBrowserOne.addListener(fbo_listener); // Default file type settings var allowed_file_types:String = "*.*"; var allowed_file_types_description:String = "All Files"; // Get the instance settings if (this.fileTypes.length > 0) allowed_file_types = this.fileTypes; if (this.fileTypesDescription.length > 0) allowed_file_types_description = this.fileTypesDescription; this.Debug("Event: fileDialogStart : Browsing files. Single Select. Allowed file types: " + allowed_file_types); ExternalCall.Simple(this.fileDialogStart_Callback); try { this.fileBrowserOne.browse([ { description : allowed_file_types_description, extension : allowed_file_types } ]); } catch (ex:Error) { this.Debug("Error: " + ex.toString()); } } // Opens a file browser dialog that allows multiple files to be selected. private function SelectFiles():Void { var allowed_file_types:String = "*.*"; var allowed_file_types_description:String = "All Files"; if (this.fileTypes.length > 0) allowed_file_types = this.fileTypes; if (this.fileTypesDescription.length > 0) allowed_file_types_description = this.fileTypesDescription; this.Debug("Event: fileDialogStart : Browsing files. Multi Select. Allowed file types: " + allowed_file_types); ExternalCall.Simple(this.fileDialogStart_Callback); try { this.fileBrowserMany.browse([{ description : allowed_file_types_description, extension : allowed_file_types }]); } catch (ex:Error) { this.Debug("Error: " + ex.toString()); } } // Cancel the current upload and stops. Doesn't advance the upload pointer. The current file is requeued at the beginning. private function StopUpload():Void { if (this.current_file_item != null) { // Cancel the upload and re-queue the FileItem this.current_file_item.file_reference.cancel(); this.current_file_item.file_status = FileItem.FILE_STATUS_QUEUED; // Remove the event handlers this.current_file_item.file_reference.removeListener(this.file_reference_listener); this.file_queue.unshift(this.current_file_item); var js_object:Object = this.current_file_item.ToJavaScriptObject(); this.current_file_item = null; ExternalCall.UploadError(this.uploadError_Callback, this.ERROR_CODE_UPLOAD_STOPPED, js_object, "Upload Stopped"); ExternalCall.UploadComplete(this.uploadComplete_Callback, js_object); this.Debug("StopUpload(): upload stopped."); } else { this.Debug("StopUpload(): Upload run not in progress"); } } /* Cancels the upload specified by file_id * If the file is currently uploading it is cancelled and the uploadComplete * event gets called. * If the file is not currently uploading then only the uploadCancelled event is fired. * */ private function CancelUpload(file_id:String):Void { var file_item:FileItem = null; if (file_id == undefined) file_id = ""; // Check the current file item if (this.current_file_item != null && (this.current_file_item.id == file_id || !file_id)) { this.current_file_item.file_reference.cancel(); this.current_file_item.file_status = FileItem.FILE_STATUS_CANCELLED; this.upload_cancelled++; this.Debug("Event: fileCancelled: File ID: " + this.current_file_item.id + ". Cancelling current upload"); ExternalCall.UploadError(this.uploadError_Callback, this.ERROR_CODE_FILE_CANCELLED, this.current_file_item.ToJavaScriptObject(), "File Upload Cancelled."); this.UploadComplete(false); } else if (file_id) { // Find the file in the queue var file_index:Number = this.FindIndexInFileQueue(file_id); if (file_index >= 0) { // Remove the file from the queue file_item = FileItem(this.file_queue[file_index]); file_item.file_status = FileItem.FILE_STATUS_CANCELLED; this.file_queue[file_index] = null; this.queued_uploads--; this.upload_cancelled++; // Cancel the file (just for good measure) and make the callback file_item.file_reference.cancel(); file_item.file_reference.removeListener(this.file_reference_listener); file_item.file_reference = null; this.Debug("Event: uploadError : " + file_item.id + ". Cancelling queued upload"); this.Debug("Event: uploadError : " + file_item.id + ". Cancelling queued upload"); ExternalCall.UploadError(this.uploadError_Callback, this.ERROR_CODE_FILE_CANCELLED, file_item.ToJavaScriptObject(), "File Cancelled"); // Get rid of the file object file_item = null; } } else { // Get the first file and cancel it while (this.file_queue.length > 0 && file_item == null) { // Check that File Reference is valid (if not make sure it's deleted and get the next one on the next loop) file_item = FileItem(this.file_queue.shift()); // Cast back to a FileItem if (typeof(file_item) == "undefined") { file_item = null; continue; } } if (file_item != null) { file_item.file_status = FileItem.FILE_STATUS_CANCELLED; this.queued_uploads--; this.upload_cancelled++; // Cancel the file (just for good measure) and make the callback file_item.file_reference.cancel(); file_item.file_reference.removeListener(this.file_reference_listener); file_item.file_reference = null; this.Debug("Event: uploadError : " + file_item.id + ". Cancelling queued upload"); ExternalCall.UploadError(this.uploadError_Callback, this.ERROR_CODE_FILE_CANCELLED, file_item.ToJavaScriptObject(), "File Cancelled"); // Get rid of the file object file_item = null; } } } private function SetCredentials(name:String, password:String):Void { this.Debug("Credentials are not supported in SWFUpload for Flash 8"); } private function GetStats():Object { return { in_progress : this.current_file_item == null ? 0 : 1, files_queued : this.queued_uploads, successful_uploads : this.successful_uploads, upload_errors : this.upload_errors, upload_cancelled : this.upload_cancelled, queue_errors : this.queue_errors }; } private function SetStats(stats:Object):Void { this.successful_uploads = (typeof(stats["successful_uploads"]) === "number") ? stats["successful_uploads"] : this.successful_uploads; this.upload_errors = (typeof(stats["upload_errors"]) === "number") ? stats["upload_errors"] : this.upload_errors; this.upload_cancelled = (typeof(stats["upload_cancelled"]) === "number") ? stats["upload_cancelled"] : this.upload_cancelled; this.queue_errors = (typeof(stats["queue_errors"]) === "number") ? stats["queue_errors"] : this.queue_errors; } private function GetFile(file_id:String):Object { var file:FileItem = null; var file_index:Number = this.FindIndexInFileQueue(file_id); if (file_index >= 0) { file = this.file_queue[file_index]; } else { if (this.current_file_item != null) { file = this.current_file_item; } else { for (var i:Number = 0; i < this.file_queue.length; i++) { file = this.file_queue[i]; if (file != null) break; } } } if (file == null) { return null; } else { return file.ToJavaScriptObject(); } } private function GetFileByIndex(index:Number):Object { if (index < 0 || index > this.file_index.length - 1) { return null; } else { return this.file_index[index].ToJavaScriptObject(); } } private function AddFileParam(file_id:String, name:String, value:String):Boolean { var item:FileItem = this.FindFileInFileIndex(file_id); if (item != null) { item.AddParam(name, value); return true; } else { return false; } } private function RemoveFileParam(file_id:String, name:String):Boolean { var item:FileItem = this.FindFileInFileIndex(file_id); if (item != null) { item.RemoveParam(name); return true; } else { return false; } } private function SetUploadURL(url:String):Void { if (typeof(url) !== "undefined" && url !== "") { this.uploadURL = url; } } private function SetPostParams(post_object:Object):Void { if (typeof(post_object) !== "undefined" && post_object !== null) { this.uploadPostObject = post_object; } } private function SetFileTypes(types:String, description:String):Void { this.fileTypes = types; this.fileTypesDescription = description; this.LoadFileExensions(this.fileTypes); } // Set the file size limit. Accepts a number and a unit. If the unit is // omitted then kilobytes is assumed. // This method does not provide robust parsing but should be sufficient // ie. "1000 200 KB MB GB" is parsed as 1000 KB because it begins with 1000 and has "KB" first // If a value cannot be parsed then the limit is set to zero which SWFUpload treats as unlimited private function SetFileSizeLimit(size:String):Void { var value:Number = 0; var unit:String = "kb"; // Trim white space size = size.toLowerCase(); //size = trim(size); // Get Value part value = parseInt(size, 10); if (isNaN(value) || value < 0) value = 0; // Get Unit part var b_idx = size.indexOf("b"); if (b_idx > 0) { unit = size.substr(b_idx - 1, b_idx); } else if (b_idx === 0) { unit = "b"; } // Determine Multiplier var multiplier:Number = 1024; if (unit === "b") multiplier = 1; else if (unit === "mb") multiplier = 1048576; else if (unit === "gb") multiplier = 1073741824; this.fileSizeLimit = value * multiplier; } private function SetFileUploadLimit(file_upload_limit:Number):Void { if (file_upload_limit < 0) file_upload_limit = 0; this.fileUploadLimit = file_upload_limit; } private function SetFileQueueLimit(file_queue_limit:Number):Void { if (file_queue_limit < 0) file_queue_limit = 0; this.fileQueueLimit = file_queue_limit; } private function SetFilePostName(file_post_name:String):Void { if (file_post_name != "") { this.filePostName = file_post_name; } } private function SetUseQueryString(use_query_string:Boolean):Void { // Nothing to do. Here only for API compatibility } private function SetRequeueOnError(requeue_on_error:Boolean):Void { this.requeueOnError = requeue_on_error; } private function SetDebugEnabled(debug_enabled:Boolean):Void { this.debugEnabled = debug_enabled; } /* ************************************************************* File processing and handling functions *************************************************************** */ private function StartUpload(file_id:String):Void { if (file_id == undefined) file_id = ""; // Only upload a file uploads are being processed. // startFile could be called by a file cancellation even when we aren't currently uploading if (this.current_file_item != null) { this.Debug("StartUpload(): Upload already in progress. Not starting another upload."); } this.Debug("StartUpload: " + (file_id ? "File ID: " + file_id : "First file in queue")); // Check the upload limit if (this.successful_uploads >= this.fileUploadLimit && this.fileUploadLimit != 0) { this.Debug("Event: uploadError : Upload limit reached. No more files can be uploaded."); ExternalCall.UploadError(this.uploadError_Callback, this.ERROR_CODE_UPLOAD_LIMIT_EXCEEDED, null, "The upload limit has been reached."); this.current_file_item = null; return; } // Get the next file to upload if (!file_id) { while (this.file_queue.length > 0 && this.current_file_item == null) { this.current_file_item = FileItem(this.file_queue.shift()); if (typeof(this.current_file_item) == "undefined") { this.current_file_item = null; } } } else { var file_index:Number = this.FindIndexInFileQueue(file_id); if (file_index >= 0) { // Set the file as the current upload and remove it from the queue this.current_file_item = FileItem(this.file_queue[file_index]); this.file_queue[file_index] = null; } else { this.Debug("Event: uploadError : File ID not found in queue: " + file_id); ExternalCall.UploadError(this.uploadError_Callback, this.ERROR_CODE_SPECIFIED_FILE_ID_NOT_FOUND, null, "File ID not found in the queue."); } } // Start the upload if we found an item to upload if (this.current_file_item != null) { // Trigger the uploadStart event which will call ReturnUploadStart to begin the actual upload this.Debug("Event: uploadStart : File ID: " + this.current_file_item.id); ExternalCall.UploadStart(this.uploadStart_Callback, this.current_file_item.ToJavaScriptObject()); } // Otherwise we've would have looped through all the FileItems. This means the queue is empty) else { this.Debug("StartUpload(): No files found in the queue."); } } // This starts the upload when the user returns TRUE from the uploadStart event. Rather than just have the value returned from // the function we do a return function call so we can use the setTimeout work-around for Flash/JS circular calls. private function ReturnUploadStart(start_upload:Boolean):Void { if (this.current_file_item == null) { this.Debug("ReturnUploadStart called but no file was prepped for uploading. The file may have been cancelled or stopped."); return; } if (start_upload) { try { // Set the event handlers this.current_file_item.file_reference.addListener(this.file_reference_listener); // Build the request (post params, etc) var url:String = this.BuildRequest(); this.Debug("ReturnUploadStart(): File accepted by startUpload event and readied for upload. Starting upload to " + url + " for File ID: " + this.current_file_item.id); this.current_file_item.file_reference.upload(url, this.filePostName, false); } catch (ex:Error) { this.Debug("ReturnUploadStart: Exception occurred: " + ex); this.upload_errors++; this.current_file_item.file_status = FileItem.FILE_STATUS_ERROR; var message:String = ex.name + "\n" + ex.message; this.Debug("Event: uploadError(): Unhandled exception: " + message); ExternalCall.UploadError(this.uploadError_Callback, this.ERROR_CODE_UPLOAD_FAILED, this.current_file_item.ToJavaScriptObject(), message); this.UploadComplete(false); } this.current_file_item.file_status = FileItem.FILE_STATUS_IN_PROGRESS; } else { // Remove the event handlers this.current_file_item.file_reference.removeListener(this.file_reference_listener); // Re-queue the FileItem this.current_file_item.file_status = FileItem.FILE_STATUS_QUEUED; var js_object:Object = this.current_file_item.ToJavaScriptObject(); this.file_queue.unshift(this.current_file_item); this.current_file_item = null; this.Debug("Event: uploadError : Call to uploadStart returned false. Not uploading the file."); ExternalCall.UploadError(this.uploadError_Callback, this.ERROR_CODE_FILE_VALIDATION_FAILED, js_object, "Call to uploadStart return false. Not uploading the file."); this.Debug("Event: uploadComplete : Call to uploadStart returned false. Not uploading the file."); ExternalCall.UploadComplete(this.uploadComplete_Callback, js_object); } } // Completes the file upload by deleting it's reference, advancing the pointer. // Once this event files a new upload can be started. private function UploadComplete(eligibile_for_requeue:Boolean):Void { var jsFileObj:Object = this.current_file_item.ToJavaScriptObject(); this.current_file_item.file_reference.removeListener(this.file_reference_listener); if (!eligibile_for_requeue || this.requeueOnError == false) { this.current_file_item.file_reference = null; this.queued_uploads--; } else { this.file_queue.unshift(this.current_file_item); } this.current_file_item = null; this.Debug("Event: uploadComplete : Upload cycle complete."); ExternalCall.UploadComplete(this.uploadComplete_Callback, jsFileObj); } /* ************************************************************* Utility Functions *************************************************************** */ // Check the size of the file against the allowed file size. private function CheckFileSize(file_item:FileItem):Number { if (file_item.file_reference.size == 0) { return this.SIZE_ZERO_BYTE; } else if (this.fileSizeLimit != 0 && file_item.file_reference.size > this.fileSizeLimit) { return this.SIZE_TOO_BIG; } else { return this.SIZE_OK; } } private function CheckFileType(file_item:FileItem):Boolean { // If no extensions are defined then a *.* was passed and the check is unnecessary if (this.valid_file_extensions.length == 0) { return true; } var fileRef:FileReference = file_item.file_reference; var last_dot_index:Number = fileRef.name.lastIndexOf("."); var extension:String = ""; if (last_dot_index >= 0) { extension = fileRef.name.substr(last_dot_index + 1).toLowerCase(); } var is_valid_filetype:Boolean = false; for (var i:Number=0; i < this.valid_file_extensions.length; i++) { if (String(this.valid_file_extensions[i]) == extension) { is_valid_filetype = true; break; } } return is_valid_filetype; } private function BuildRequest():String { // Create the request object var file_post:Object = this.current_file_item.GetPostObject(); var key:String; var url:String = this.uploadURL; var pairs:Array = new Array(); for (key in this.uploadPostObject) { this.Debug("Global URL Item: " + key + "=" + this.uploadPostObject[key]); if (this.uploadPostObject.hasOwnProperty(key)) { pairs.push(key + "=" + this.uploadPostObject[key]); } } for (key in file_post) { this.Debug("File Post Item: " + key + "=" + this.uploadPostObject[key]); if (file_post.hasOwnProperty(key)) { pairs.push(escape(key) + "=" + escape(file_post[key])); } } url = this.uploadURL + (this.uploadURL.indexOf("?") > -1 ? "&" : "?") + pairs.join("&"); return url; } private function Debug(msg:String):Void { if (this.debugEnabled) { var lines:Array = msg.split("\n"); for (var i:Number=0; i < lines.length; i++) { lines[i] = "SWF DEBUG: " + lines[i]; } try { ExternalCall.Debug(this.debug_Callback, lines.join("\n")); } catch (ex:Error) { // pretend nothing happened } } } private function PrintDebugInfo():Void { var debug_info:String = "\n----- SWF DEBUG OUTPUT ----\n" + "Build Number: " + this.build_number + "\n" + "movieName: " + this.movieName + "\n" + "Upload URL: " + this.uploadURL + "\n" + "File Types String: " + this.fileTypes + "\n" + "Parsed File Types: " + this.valid_file_extensions.toString() + "\n" + "File Types Description: " + this.fileTypesDescription + "\n" + "File Size Limit: " + this.fileSizeLimit + " bytes\n" + "File Upload Limit: " + this.fileUploadLimit + "\n" + "File Queue Limit: " + this.fileQueueLimit + "\n" + "Post Params:\n"; for (var key:String in this.uploadPostObject) { debug_info += " " + key + "=" + this.uploadPostObject[key] + "\n"; } debug_info += "----- END SWF DEBUG OUTPUT ----\n"; this.Debug(debug_info); } private function FindIndexInFileQueue(file_id:String):Number { for (var i:Number = 0; i= 0) { extension = extension.substr(dot_index + 1).toLowerCase(); } else { extension = extension.toLowerCase(); } // If one of the extensions is * then we allow all files if (extension == "*") { this.valid_file_extensions = new Array(); break; } this.valid_file_extensions.push(extension); } } private function loadPostParams(param_string:String):Void { var post_object:Object = {}; if (param_string != null) { var name_value_pairs:Array = param_string.split("&"); for (var i:Number = 0; i < name_value_pairs.length; i++) { var name_value:String = String(name_value_pairs[i]); var index_of_equals:Number = name_value.indexOf("="); if (index_of_equals > 0) { post_object[unescape(name_value.substring(0, index_of_equals))] = unescape(name_value.substr(index_of_equals + 1)); } } } this.uploadPostObject = post_object; } }